Tom Clancy’s Rainbow Six Siege supports NVIDIA Reflex: latency decreased by 30%
Tom Clancy’s Rainbow Six: Siege updates with support NVIDIA Reflexa technology that can reduce system latency for millions of players GeForce. Thanks to this new patch Rainbow Six will have a 30% lower system latencyensuring faster and smoother gameplay.
Tom Clancy’s Rainbow Six: Siege with Reflex technology
Rainbow Six: siege is one of the most popular competitive shooters and makes the strategic component its flagship. A perfect counterpoint to the adrenaline-pumping shootings that characterize the shoters of the moment. Anyway, even in Rainbow Six: Siege Timing is crucial to achieving victoryand being just a fraction of a second late can be fatal.
Consequently, be able to reduce system latency by 30%, as is the case with NVIDIA Reflex technology on Rainbow Six: Siege can mean the difference between life and death in a critical situation. Low latency means Faster shooting, easier enemy detection, and increased competitiveness. On the other hand, system latency (often referred to as “input lag”) is one of the main factors that influence the responsiveness of any type of game.
“In almost all sports such as golf, racing, football, the right equipment can be decisive for competitors to reach their maximum potential – reads the official website of NVIDIA – The same is true for esports: GPUs, displays and peripherals. the best ones can help you respond more quickly and accurately to your opponents “.
To activate NVIDIA Reflex you need to download and install GeForce Game Ready Driver, update the game to the latest version available and launch its Vulkan version. At that point it will be enough activate the option from the in-game video settings.
NVIDA also promises updates for numerous other titles, such as Dirt 5’s and the Kingdom Hearts series.