NVIDIA Studio driver, February release increases rendering performance
NVIDIA presented some news regarding his NVIDIA Studio driver which improves rendering performance for i professional software; there DLSS functionality which now also helps creatives and the availability of the new GeForce RTX Series 30 Studio laptops.
NVIDIA makes DLSS available to creatives and improves rendering performance with NVIDIA Studio Drivers
NVIDIA announced that the DLSS functionality is now available for creative applications. DLSS (Deep Learning Super Sampling) is a cutting-edge AI rendering technology that increases graphics performance by using dedicated AI Tensor Core processors on GeForce RTX GPUs. DLSS harnesses the power of a deep learning neural network for example to increase frame rates and generate beautiful and sharp images in games.
It also announced that the February release of NVIDIA Studio Drivers brings dramatic performance improvements for four professional rendering software: Blender, V-Ray, Redshift and Autodesk Arnold.
There is now support in Blender NVIDIA OptiX with hybrid rendering, using all available system resources, between GPU and CPU cores. Up V-Ray rendering time has been speeded up, thanks to the 3ds Max tyFlow plugin for particle simulation. In Redshift, on the other hand, ray tracing is now fully supported, bringing a substantial improvement in performance and on Autodesk Arnold the rendering will be even faster thanks to Tile rendering.
NVIDIA has also announced the availability of the Studio GeForce RTX Series 30 laptops, while the GeForce RTX 3060 desktop GPUs have been launched just a few days ago.