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NVIDIA releases new updates for its scaling technologies

NVIDIA releases new updates for its scaling technologies

NVIDIA recently released new updates to his family of technologies for scalingincluding the new version of DLSS 2.3 and an algorithm update NVIDIA Image Scalingnow available for all titles.

NVIDIA DLSS 2.3 and Image Scaling update: here are the news

NVIDIA DLSS now offers the highest image quality And performance enhanced on beyond 130 games and applications. With the new DLSS SDK 2.3 now it is ready to improve even more. This version makes even more intelligent use of motion vectors to improve object detail, particle reconstruction, ghosting effect and temporal stability.

Below are the titles they have already received DLSS 2.3:

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DLSS is a technology based onartificial intelligence and is capable of increase frame rateswhile maintaining image quality comparable to the native resolution.

Spatial upscaling for all games

For over two years, NVIDIA has been offering a driver-based spatial upscaler called NVIDIA Image Scaling in the NVIDIA Control Panel. This function allows sharpness And upscaling for all games. With the new Game Ready driver for November, the team is introducing updates to the scaling and sharpening algorithm. The goal is to make it more accessible through GeForce Experience.

The new algorithm uses a 6-tap filter with scaling in 4 directions And adaptive sharpening filters to increase performance. NVIDIA is also releasing the NVIDIA Image Scaling algorithm as Open source SDK to offer better scalability and spatial clarity and work on all GPUs and platforms. The SDK is now available on GitHub to allow all developers to integrate into their games.

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To conclude, new titles will receive DLSS in November, including: