Astro’s Playroom could get a sequel if the PS5 game turns out to be hugely popular
Astro’s Playroom, the 3D platformer included on PS5 that exploits the Dualsense’s haptic sensors and triggers, could get a sequel if the character turns out to be very popular.
Of all the games in the PlayStation 5 launch catalog, Astro’s Playroom has easily been the biggest surprise. As it comes pre-installed on all consoles, it is easy to forget about it, or to think that it is just a demo that has grown. However, it is a very solid 3D platformer (a genre, moreover, quite abandoned), which squeezes all the possibilities of the Dualsense controller, and which also serves as tribute to the 25-year history of PlayStation.
It is so good that many would like to see a sequel, as he is a very nice character and with a lot of potential in platform games. However, despite the rumors, there is nothing else planned with the little robot … at the moment.
Speaking in the latest issue of British magazine Edge, 353, which has Sony’s new console as its cover, the head of Team Asobi at Japan Studio, Nicolas Doucet, says he has not yet decided on his team’s next project.
The studio division that has made Astro’s Playroom (and also Astro Bot Rescue Mission, Astro’s PSVR game) might consider making an Astro sequel, though they have several prototypes in the works that they could do instead.
“At the moment there are no plans for an extension of Astro’s Playroom, but it could depend on the popularity of the game. So far we have heard a lot from the media, and it is very positive, we are very happy. But consumer reception also influences” .
He also wants to pay special attention to the opinion of casual players, or people new to video games, something that will happen when the console has been in the hands of users for a while. “If the character is popular, a sequel could follow.”
However, he explains that Team Asobi is experimenting with new ideas with technology, so one of those prototype ideas could become an upcoming project. What seems certain is that you will also actively use the haptic feedback sensors and adaptive triggers on the Dualsense controller… or another completely new technology.
If you want to know why Astro’s Playroom is so special, don’t miss our review.
Source: Edge via VGC